.:: Janela Fechando ::.

Iniciado por Kicca, 18 de novembro de 2022, 15:19

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Kicca

Staff...

Nos últimos dias teve uma atualização que o launcher fez...  Desde então janelas fecham sozinhas ou em algum momento dá "critical error".

No "critical" de agora abriu a tela com a seguinte mensagem:

Version: EP50_Global,CL_s,V2110409,286
BuildDate: Wed Nov 18 02:52:42 2020

Time: 2022.11.18 11:46:40 [GTick=144031,LGTicks=21336,Duration=1049]
PosCode: -110207:50581:-1008
ZoneName: Hills of Gold
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel  Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz @ 2907 MHz
RAM: 16046MB RAM
CPUInfo: 16,8,16,1
Memory: 376109KB
PrivateMemory: 988164KB
Video: NVIDIA GeForce GTX 1650 SUPER (2230), DX v26877.48786r65535
Option: 1605x900__W0_H0A0K__
Scene: 0_0_0
Stat: 5
Replay: 0_1
WorldRaid: 0_0/0
ClientSocketClosed: 144031
NPAuthSocketClosed: 0
Sev: 1_L2TNT Classic
VideoResources: 122 MB
MAC: 51-C7
LANG: ENGLISH
IME: ? ? ?

Error:
Protocol: C_VALIDATE_POSITION(24, 25) <= S_STOP_MOVE(23, 26) <= C_ACTION(20, 39) <= S_EX_ROTATION(13, 40) <= S_EX_AUTOPLAY_DO_MACRO(9, 40) <= S_EX_PLEDGE_BONUS_UPDATE(10, 78) <= C_VALIDATE_POSITION(24, 100) <= S_SOCIAL_ACTION(15, 111) <= S_DELETE_OBJECT(8, 127) <= C_VALIDATE_POSITION(24, 133)


History: FD3DDynamicIndexBuffer::AddIndices <- FD3DRenderInterface::SetDynamicIndexBuffer <- FCanvasUtil::Flush <+ Material=Icon.skill_i.skill0275 <- UCanvas::DrawTile <- UCanvas::DrawMaterial <- UCanvas::DrawTexture <- NCGDevice::DrawTexture <- NCGDevice::DrawTexture <- NCStatusIconCtrl::DrawStatusIconItem <- NCStatusIconCtrl::OnPaint <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- WM_PAINT <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::ConsolePostRender <- UGameEngine::PostDraw <- ConsolePostRender <- Draw <- UGameEngine::Draw <+ GRenDev = fd920000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

Exception:
Code [EXCEPTION_READ_VIOLATION  DataAddress:0x41C78596]
Address [0x63EF8596]
SegCs [0x0023]

nvd3dum.dll [0x63090000] Offset [0x00E68596]


O que eu posso fazer ?

Jogo quando dá.<br />Principal: Salvation, Kicca, Duelita, Dreadlowkinha.<br />Suporte: Fofolete, Buffers de Giran (ClanPP, Shi...).

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Boa tarde!

Apaga a pasta system e de checkfiles novamente Kicca.
Atenciosamente,
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